Problem with a UDP server implements
tao jiang
jiangtao.jit at gmail.com
Mon Oct 17 19:26:35 EDT 2011
Bernd:
Is it to create a SOCK_RAW socket for receieve and send?
Then is it means I have to parse the IP header and options if any?
Will it cause performance problem, compare to SOCK_DGRAM?
Thanks.
2011/10/15 Bernd Petrovitsch <bernd at petrovitsch.priv.at>:
> On Sam, 2011-10-15 at 01:51 +0800, jiangtao.jit wrote:
>> Hi:
>>
>> I'm writing a UDP server and meet a problem
>> the UDP server program is run on a box with single card but has multi ip:
>> like eth0 10.0.0.1
>> eth0:1 10.0.0.2
>> eth0:2 11.0.0.1
>>
>> I bind the server socket with INADDR_ANY
>>
>> when a client send a packet to 10.0.0.2(the eth0:1 's ip)
>> the server can recieve the packet and reply, but the client can't recieve the server's response
>> I use wireshark to capture the response packet
>> and found that the server use 10.0.0.1(the eth0 's ip) as saddr in the response packet
>> I expected it to be 10.0.0.2 but it's not
>> my question : is there any way to let the UDP server relpy just use the ip it receieved the request ?
>> It's :
>> when a client send a request to 10.0.0.1(eth0); the server use 10.0.0.1 to response
>> and another client send a request to 10.0.0.2(eth0:1); the server use 10.0.0.2 to response
>
> You can always build the complete raw packet (including the IP header)
> yourself.
>
> Bernd
> --
> Bernd Petrovitsch Email : bernd at petrovitsch.priv.at
> LUGA : http://www.luga.at
>
>
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