Hello all, Where can I search the archives and other resources for answering the following questions: 1. How to dive into the code? i.e. entry points 2. What are the pre-requisites for understanding the whole code? 3. Best books and resource material Kindly keep a lay person in mind while answering. Please direct me to the right place and the rest i'll DIY. Thank you. Regards, Rishabh
On Mon, Aug 3, 2015 at 3:38 PM, Rishabh Chakrabarti <bassdeveloper@gmail.com
wrote:
Hello all,
Where can I search the archives and other resources for answering the following questions:
1. How to dive into the code? i.e. entry points 2. What are the pre-requisites for understanding the whole code? 3. Best books and resource material
Search through Kernelnewbies.org for all these answers. Spend some time reading and searching through it.
Kindly keep a lay person in mind while answering. Please direct me to the right place and the rest i'll DIY. Thank you.
Regards,
Rishabh
_______________________________________________ Kernelnewbies mailing list Kernelnewbies@kernelnewbies.org http://lists.kernelnewbies.org/mailman/listinfo/kernelnewbies
-- Thank you Warm Regards Anuz
I'm newbie too. I just want to share my experience for 3 or 4 weeks. 1. Maybe there are no entry point for kernel code. Too much knowlege are required. Do what you want and learing a subject which block you. 2. There are so many material in Documation/. 3. http://kernelnewbies.org/ is a good website. 4. Try to send some clean-up patch. You cat receive a task in drivers/staging/xxx/TODO 5. Help other newbies here if you can On Mon, Aug 03, 2015 at 02:38:18PM +0000, Rishabh Chakrabarti wrote:
Hello all,
Where can I search the archives and other resources for answering the following questions:
1. How to dive into the code? i.e. entry points 2. What are the pre-requisites for understanding the whole code? 3. Best books and resource material
Kindly keep a lay person in mind while answering. Please direct me to the right place and the rest i'll DIY. Thank you.
Regards,
Rishabh
_______________________________________________ Kernelnewbies mailing list Kernelnewbies@kernelnewbies.org http://lists.kernelnewbies.org/mailman/listinfo/kernelnewbies
If your goals tend towards * creating something new or * having a clearer look onto the interfaces between modules/layers get a copy of "Linux Device Drivers" (abbreviated LDD3 here), which is available online. The example code from that book is definitey outdated and will not compile as is since it is based on 2.6.10(?), but finding the errors is a good exercise too. Since the book is widely known, you will also find several repos, which brought the code up to some more recent kernel version. I guess we are all more or less eagerly waiting for LDD4, which should be released in end of November. Regards, Moritz
-----Ursprüngliche Nachricht----- Von: kernelnewbies-bounces@kernelnewbies.org [mailto:kernelnewbies- bounces@kernelnewbies.org] Im Auftrag von Rishabh Chakrabarti Gesendet: Montag, 3. August 2015 16:38 An: kernelnewbies@kernelnewbies.org Betreff: Newbie help
Hello all,
Where can I search the archives and other resources for answering the following questions:
1. How to dive into the code? i.e. entry points 2. What are the pre- requisites for understanding the whole code? 3. Best books and resource material
Kindly keep a lay person in mind while answering. Please direct me to the right place and the rest i'll DIY. Thank you.
Regards,
Rishabh
_______________________________________________ Kernelnewbies mailing list Kernelnewbies@kernelnewbies.org http://lists.kernelnewbies.org/mailman/listinfo/kernelnewbies
On 04 Aug, Schrey, Moritz wrote:
get a copy of "Linux Device Drivers" (abbreviated LDD3 here), which is available online. The example code from that book is definitey outdated and will not compile as is since it is based on 2.6.10(?), but finding the errors is a good exercise too. Since the book is widely known, you will also find several repos, which brought the code up to some more recent kernel version.
I guess we are all more or less eagerly waiting for LDD4, which should be released in end of November. November is correct, but which year? =) It seems, that unfortunatelly O'Reilly've changed LDD4's release date again. Now it's November 2016 according to their site ( http://shop.oreilly.com/product/0636920030867.do ). Amazon updated information as well - 25. November 2016.
-- Best regards, Andrey Skvortsov Secure eMail with gnupg: See http://www.gnupg.org/ PGP Key ID: 0x57A3AEAD
Rishabh Chakrabarti <bassdeveloper@gmail.com> writes:
Hello all,
Where can I search the archives and other resources for answering the following questions:
1. How to dive into the code? i.e. entry points
Wherever your interest is. There are no strict rules. If you don't know ahere your interest is, then you should ask yourself why you are interested in the Linux kernel in the first place. Out of your areas of interest, try to find a part of the kernel which is well maintained and have (semi-)sufficient reviewer resources, because you will need that as a newbie. You may use the Status field in MAINTAINERS as an initial guide, but only recent mailing list archives will tell for sure. Look for comments and feedback on patches.
2. What are the pre-requisites for understanding the whole code?
I don't think that is possible... You should understand the part you want to modify. You'll need some knowledge of C, and an ability to learn. The latter is most important.
3. Best books and resource material
I see that Documentation/ and LDD3 is already mentioned. Other than that: The source code is there, and is much more readable and commented than most other C projects. Use it. Reading code, and trying to figure out how it works and why it was written like that, is a great way to learn. Use the git commit messsages to help understanding if there is something which isn't obvious (there will be, of course). Every single commit is justified and explained and in detail in git. And you will have to do the same, so you should familiarize yourself with those messages in any case. Bjørn
On Tue, 4 Aug 2015 at 13:51 Bjørn Mork <bjorn@mork.no> wrote:
Rishabh Chakrabarti <bassdeveloper@gmail.com> writes:
Hello all,
Where can I search the archives and other resources for answering the following questions:
1. How to dive into the code? i.e. entry points
2. What are the pre-requisites for understanding the whole code?
3. Best books and resource material
You can refer this answer from Stackoverflow: http://unix.stackexchange.com/questions/1003/linux-kernel-good-beginners-tut... It basically provides a bird's eye view of the Linux kernel along with it's broader subsystems with links to related books/resources. I am reproducing parts of the answer below: **TODO** +editPic: Linux Kernel Developer -> (Ring Layer 0) +addSection: Kernel Virtualization Engine KERN_WARN_CODING_STYLE: Do not Loop unless you absolutely have to. Recommended Books for the Uninitialized void *i: "Men do not understand books until they have a certain amount of life, or at any rate no man understands a deep book, until he has seen and lived at least part of its contents". –Ezra Pound. A journey of a thousand code-miles must begin with a single step. If you are in confusion about which of the following books to start with, don't worry, pick any one of your choice. Not all those who wander are lost. As all roads ultimately connect to highway, you will explore new things in your kernel journey as the pages progress without meeting any dead ends, and ultimately connect to the code-set. Read with alert mind and remember: Code is not Literature. What is left is not a thing or an emotion or an image or a mental picture or a memory or even an idea. It is a function. A process of some sort. An aspect of Life that could be described as a function of something "larger". And therefore, it appears that it is not really "separate" from that something else. Like the function of a knife - cutting something - is not, in fact, separate from the knife itself. The function may or may not be in use at the moment, but it is potentially NEVER separate. Solovay Strassen Derandomized Algorithm for Primality Test: Read not to contradict and confute; nor to believe and take for granted; nor to find talk and discourse; but to weigh and consider. Some books are to be tasted, others to be swallowed, and some few to be chewed and digested: that is, some books are to be read only in parts, others to be read, but not curiously, and some few to be read wholly, and with diligence and attention. ------------------------------------------------------------------------------------------- Core Linux ( 5 -> 1 -> 3 -> 2 -> 7 -> 4 -> 6 ) “Nature has neither kernel nor shell; she is everything at once” -- Johann Wolfgang von Goethe Reader should be well versed with operating system concepts; a fair understanding of long running processes and its differences with processes with short bursts of execution; fault tolerance while meeting soft and hard real time constraints. While reading, it's important to understand and n/ack the design choices made by the linux kernel source in the core subsystems. Threads [and] signals [are] a platform-dependent trail of misery, despair, horror and madness (~Anthony Baxte). That being said you should be a self-evaluating C expert, before diving into the kernel. You should also have good experience with Linked Lists, Stacks, Queues, Red Blacks Trees, Hash Functions, et al. volatile int i; int main(void) { int c; for (i=0; i<3; i++) { c = i&&&i; printf("%d\n", c); /* find c */ } return 0; } The beauty and art of the Linux Kernel source lies in the deliberate code obfuscation used along. This is often necessitated as to convey the computational meaning involving two or more operations in a clean and elegant way. This is especially true when writing code for multi-core architecture. ----------------------------------------------------------------------------------------------------- Device Drivers ( 1 -> 2 -> 4 -> 3 -> 8 -> ... ) "Music does not carry you along. You have to carry it along strictly by your ability to really just focus on that little small kernel of emotion or story". -- Debbie Harry Your task is basically to establish a high speed communication interface between the hardware device and the software kernel. You should read the hardware reference datasheet/manual to understand the behavior of the device and it's control and data states and provided physical channels. Knowledge of Assembly for your particular architecture and a fair knowledge of VLSI Hardware Description Languages like VHDL or Verilog will help you in the long run. Intel® 64 and IA-32 Architectures Software Developer’s Manual ARM Architecture Reference Manual ARM System Developer's Guide Q: But, why do I have to read the hardware specs? A: Because, "There is a chasm of carbon and silicon the software can't bridge" - Rahul Sonnad However, the above doesn't poses a problem for Computational Algorithms (Driver code - bottom-half processing), as it can be fully simulated on a Universal Turing Machine. If the computed result holds true in the mathematical domain, it's a certainty that it is also true in the physical domain. ------------------------------------------------------------------------------------------------- Kernel Networking ( 1 -> 2 -> 3 -> ... ) “Call it a clan, call it a network, call it a tribe, call it a family: Whatever you call it, whoever you are, you need one.” - Jane Howard Understanding a packet walk-through in the kernel is a key to understanding kernel networking. Understanding it is a must if we want to understand Netfilter or IPSec internals, and more. The two most important structures of linux kernel network layer are: struct sk_buff and struct net_device static inline int sk_hashed(const struct sock *sk) { return !sk_unhashed(sk); } ------------------------------------------------------------------------------------------------- Kernel Debugging ( 1 -> 4 -> 9 -> ... ) Unless in communicating with it one says exactly what one means, trouble is bound to result. ~Alan Turing, about computers Brian W. Kernighan, in the paper Unix for Beginners (1979) said, "The most effective debugging tool is still careful thought, coupled with judiciously placed print statements". Knowing what to collect will help you to get the right data quickly for a fast diagnosis. The great computer scientist Edsger Dijkstra once said that testing can demonstrate the presence of bugs but not their absence. Good investigation practices should balance the need to solve problems quickly, the need to build your skills, and the effective use of subject matter experts. There are times when you hit rock-bottom, nothing seems to work and you run out of all your options. Its then that the real debugging begins. A bug may provide the break you need to disengage from a fixation on the ineffective solution. “When debugging, novices insert corrective code; experts remove defective code.” * – Richard Pattis #if DEBUG printk("The above can be considered as Development and Review in Industrial Practises"); #endif */ ------------------------------------------------------------------------------------------------- File Systems ( 1 -> 2 -> 6 -> ... ) "I wanted to have virtual memory, at least as it's coupled with file systems". -- Ken Thompson On a UNIX system, everything is a file; if something is not a file, it is a process, except for named pipes and sockets. In a file system, a file is represented by an inode, a kind of serial number containing information about the actual data that makes up the file. The Linux Virtual File System VFS caches information in memory from each file system as it is mounted and used. A lot of care must be taken to update the file system correctly as data within these caches is modified as files and directories are created, written to and deleted. The most important of these caches is the Buffer Cache, which is integrated into the way that the individual file systems access their underlying block storage devices. ------------------------------------------------------------------------------------------------- Security ( 1 -> 2 -> 8 -> 4 -> 3 -> ... ) "UNIX was not designed to stop its users from doing stupid things, as that would also stop them from doing clever things". — Doug Gwyn No technique works if it isn't used. Ethics change with technology. "F × S = k" the product of freedom and security is a constant. - Niven's Laws Cryptography forms the basis of trust online. Hacking is exploiting security controls either in a technical, physical or a human-based element. Protecting the kernel from other running programs is a first step toward a secure and stable system, but this is obviously not enough: some degree of protection must exist between different user-land applications as well. Exploits can target local or remote services. “You can't hack your destiny, brute force...you need a back door, a side channel into Life." ― Clyde Dsouza Computers do not solve problems, they execute solutions. Behind every non-deterministic algorithmic code, there is a determined mind. env x='() { :;}; echo vulnerable' bash -c "echo this is a test for Shellsock" ------------------------------------------------------------------------------------------------- Kernel Source ( 0.11 -> 2.4 -> 2.6 -> 3.18 ) "Like wine, the mastery of kernel programming matures with time. But, unlike wine, it gets sweeter in the process". --Lawrence Mucheka You might not think that programmers are artists, but programming is an extremely creative profession. It's logic-based creativity. Computer science education cannot make anybody an expert programmer any more than studying brushes and pigment can make somebody an expert painter. As you already know, there is a difference between knowing the path and walking the path; it is of utmost importance to roll up your sleeves and get your hands dirty with kernel source code. Finally, with your thus gained kernel knowledge, wherever you go, you will shine. Immature coders imitate; mature coders steal; bad coders deface what they take, and good coders make it into something better, or at least something different. The good coder welds his theft into a whole of feeling which is unique, utterly different from that from which it was torn. Video Lectures on Kernel Recipes linux-0.11 ├── boot │ ├── bootsect.s head.s setup.s ├── fs │ ├── bitmap.c block_dev.c buffer.c char_dev.c exec.c │ ├── fcntl.c file_dev.c file_table.c inode.c ioctl.c │ ├── namei.c open.c pipe.c read_write.c │ ├── stat.c super.c truncate.c ├── include │ ├── a.out.h const.h ctype.h errno.h fcntl.h │ ├── signal.h stdarg.h stddef.h string.h termios.h │ ├── time.h unistd.h utime.h │ ├── asm │ │ ├── io.h memory.h segment.h system.h │ ├── linux │ │ ├── config.h fdreg.h fs.h hdreg.h head.h │ │ ├── kernel.h mm.h sched.h sys.h tty.h │ ├── sys │ │ ├── stat.h times.h types.h utsname.h wait.h ├── init │ └── main.c ├── kernel │ ├── asm.s exit.c fork.c mktime.c panic.c │ ├── printk.c sched.c signal.c sys.c system_calls.s │ ├── traps.c vsprintf.c │ ├── blk_drv │ │ ├── blk.h floppy.c hd.c ll_rw_blk.c ramdisk.c │ ├── chr_drv │ │ ├── console.c keyboard.S rs_io.s │ │ ├── serial.c tty_io.c tty_ioctl.c │ ├── math │ │ ├── math_emulate.c ├── lib │ ├── close.c ctype.c dup.c errno.c execve.c _exit.c │ ├── malloc.c open.c setsid.c string.c wait.c write.c ├── Makefile ├── mm │ ├── memory.c page.s └── tools └── build.c Beginner's start with Linux 0.11 source (less than 20,000 lines of source code). After 20 years of development, compared with Linux 0.11, Linux has become very huge, complex, and difficult to learn. But the design concept and main structure have no fundamental changes. Learning Linux 0.11 still has important practical significance. Mandatory Reading for Kernel Hackers => Linux_source_dir/Documentation/* You should be subscribed and active on at-least one kernel mailing list. Start with kernel newbies. You do not need to read the full source code. Once you are familiar with the kernel API's and its usage, directly start with the source code of the sub-system you are interested in. You can also start with writing your own plug-n-play modules to experiment with the kernel. Device Driver writers would benefit by having their own dedicated hardware. Start with Raspberry Pi.
participants (7)
-
Andrey Skvortsov -
Anuz Pratap Singh Tomar -
Bjørn Mork -
Manavendra Nath Manav -
Navy Cheng -
Rishabh Chakrabarti -
Schrey, Moritz