the use sin_zero in sockaddr_in
Wick
izhangxc at gmail.com
Mon Feb 21 11:41:53 EST 2011
On Tue, Feb 22, 2011 at 12:34 AM, prabhu <prabhum at msys-tech.com> wrote:
> Jose Celestino wrote:
>
> On Seg, 2011-02-21 at 21:41 +0530, prabhu wrote:
>
>
> Hi all,
>
> Could anyone please explain the use sin_zero in sockaddr_in?
>
>
>
> Padding to allow for casting.
>
>
>
> Hi Jose,
>
> Could u please elaborate little more... why we need this 8 byte padding.
>
> My complete Question:
> 1. Actually total size of sockaddr_in is 16 byte and out of 16 byte why we
> have to use 8 byte for padding.?
> 2. Do we use these 8 byte for any other usage for real time?
Unix network programming chapter 3.2 says that, "The POSIX
specification requires
only three members in the structure: sin_family, sin_addr, and sin_port. It is
acceptable for a POSIX-compliant implementation to define additional structure
members, and this is normal for an Internet socket address structure. Almost all
implementations add the sin_zero member so that all socket address structures
are at least 16 bytes in size. "
It's kinda like structure padding, maybe reserved for extra fields in the
future. You will never use it, just as commented.
--
Wick
MSN/GTalk: izhangxc[AT]gmail.com
More information about the Kernelnewbies
mailing list